Home

Quina's Blue Magic

Check a spell — or any monster that teaches it — and every other source updates itself. Progress is saved in this browser.

Eat works when the enemy is at ¼ of its HP or less; during Trance, Cook works at ½ or less. This is the #1 reason Eat “doesn’t work”.

0 / 24 learned
Discs
Region
  • Goblin PunchEarlyDLateF4 MP

    Deals modest non-elemental damage to one enemy. Notable only for its tiny MP cost.

  • LV5 DeathEarlyBLateS20 MP

    Instantly KOs every enemy whose level is a multiple of 5. No damage roll, no resistance check for valid targets.

  • LV4 HolyEarlyCLateB22 MP

    Casts Holy on every enemy whose level is a multiple of 4.

  • LV3 Def-lessEarlyBLateA12 MP

    Cuts the physical defense of every enemy whose level is a multiple of 3.

  • DoomEarlyCLateC12 MP

    Puts a countdown on one enemy; it is KO’d when the counter reaches zero. Fails on the immune.

  • RouletteEarlyDLateD18 MP

    KOs one random combatant — enemy or ally. The wheel does not care whose side you are on.

  • Aqua BreathEarlyBLateD14 MP

    Water-elemental damage to all enemies. Especially punishing against desert dwellers.

  • Mighty GuardEarlyCLateS64 MP

    Casts Protect and Shell on the entire party in a single action.

  • Matra MagicEarlyALateC8 MP

    Attempts to reduce one enemy’s HP to exactly 1. Unreliable, spectacular when it works.

  • Bad BreathEarlyALateB16 MP

    Inflicts Confuse, Darkness, Poison, Slow and Mini on all enemies not immune.

  • Limit GloveEarlySLateB10 MP

    Deals 9,999 damage to one enemy if Quina has exactly 1 HP; almost nothing otherwise.

  • 1,000 NeedlesEarlyALateD8 MP

    Always deals exactly 1,000 damage to one enemy, ignoring defense and protections.

  • Pumpkin HeadEarlyBLateC12 MP

    Deals damage equal to Quina’s maximum HP minus current HP.

  • NightEarlyBLateB14 MP

    Inflicts Sleep on ALL combatants, allies included. Insomniac gear makes it one-sided.

  • TwisterEarlyCLateB22 MP

    Wind-elemental damage to all enemies. Powerful but with a wide random spread.

  • Earth ShakeEarlyCLateA20 MP

    Earth-elemental damage to all enemies. Flying targets are unaffected.

  • Angel’s SnackEarlyCLateB4 MP

    Uses a Remedy on every party member at once, curing most status ailments.

  • Frog DropEarlyCLateS10 MP

    Damage equal to the number of frogs caught in Qu’s Marshes multiplied by Quina’s level.

  • White WindEarlyALateA14 MP

    Restores HP to the whole party proportional to Quina’s maximum HP.

  • VanishEarlyCLateD8 MP

    Makes one ally untargetable by physical attacks until they act. Magic still connects.

  • FrostEarlyCLateC8 MP

    Attempts to inflict Freeze on one enemy; a frozen target shatters when struck physically.

  • Mustard BombEarlyCLateC10 MP

    Attempts to inflict Heat on one enemy: it is KO’d the next time it takes an action.

  • Magic HammerEarlyCLateB2 MP

    Drains MP from one enemy for a trivial 2 MP cost.

  • Auto-LifeEarlyBLateS14 MP

    Grants one ally automatic revival the next time they are KO’d.