Home

Doom

Puts a countdown on one enemy; it is KO’d when the counter reaches zero. Fails on the immune.

Why this grade

Early — C
A ten-turn countdown is slower than just killing most things the normal way.
Late — C
Some tough non-boss enemies are vulnerable, but the wait rarely beats direct damage.

Where to learn it

Eat works when the enemy is at ¼ of its HP or less; during Trance, Cook works at ½ or less. This is the #1 reason Eat “doesn’t work”.

  • DoomEarlyCLateC12 MP

    Puts a countdown on one enemy; it is KO’d when the counter reaches zero. Fails on the immune.